Melee weapons based around punching or brawling.

What Are Unarmed Weapons?

The strength of Unarmed weapons is their speed; they’re typically able to make more hits in a single attack than any other melee weapons.

The trade-off is that their individual damage-per-hit is lower.

You probably need more hits to connect in order to deal your damage, but you get lots of chances.

<aside> 💡 Examples include Fists, Brass Knuckles, Hydraulic Fists, Grav-Gloves, and the Jet Fist!

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Most Common Stat: MGT

Unarmed Weapons

Weapon Adept Hands Stat Range Strikes Damage Type
Brass Knuckles Amateur 1/2 MGT 2m (Contact) 2/4 1d4 + MGT Blunt

Unique Information

Hands & Strikes Numbers

Some Unarmed weapons get a choice of whether you attack with one hand or two. Maybe you’re carrying something, or climbing a ladder, but still want to fight. Unarmed weapons usually allow this.

Before rolling to hit, declare the number of hands you’re using for the attack; one or two.

If using one hand, you can only make two strikes. If using two hands, you can make four strikes.